Exhausted, the warriors of Zanir, Alocar, and Xan return to their homelands to heal and bury their dead. Alliances have been broken. Power has shifted. New threats start to emerge in the land of Corinth. Amidst the chaos, previously isolated nations are making their move and positioning themselves to strike. Unseen forces guide their hands, pushing them to attack.
Now that Wyrd is god-blessed, his inhibitions have been all but forgotten as he seeks to usurp Len’s power. Struggling with the shame of his defeat, the young general grapples with maintaining control of his people while keeping his childhood friend in check.
Pharn’s resources are spread thin and its leadership is fractured. Cienna is forced to take up her father’s mantle to try and keep order. However, the danger may not lie from Man, but the gods that walk the earth.
War is looming. No one is safe.
If you could gain the power of the gods by drinking their blood, would you do it? What if it cost you your mind?
Years ago, Alverick, member of the King’s Guard, took the risk. For him, it worked and he was blessed with the earthy powers of the gods, but it came at a cost. As the years passed, he’s come closer and closer to losing his sanity.
Now that the city of Pharn is threatened by a young upstart, he struggles with his duty to protect his people against the enemy, and himself.
However, the gods can’t be separated from their blood forever.
As the forces of Pharn march towards Xan, the other nations of Corinth are crumbling. Oldar, the young king of Alocar, has splintered his alliances, causing his two strongest realms to fray. In the east, the unruly warlord clans are on the verge of war. Ancient magic is stirring as the gods begin to choose sides.
In the deserted land of Enlil, the gods are awakening as the Ancients and Man move closer to battle. All of Corinth trembles, the effects of the impending chaos reaching all the way to the land of the dead. Even the heavens herald the Darkness’ approach as the stars turn away.
Back in Alocar, darkness spreads as a familiar foe plots for the throne. An ancient evil is loose upon the land and time is running out.
As the forces of Pharn march towards Xan, the other nations of Corinth are crumbling. Oldar, the young king of Alocar, has splintered his alliances, causing his two strongest realms to fray. In the east, the unruly warlord clans are on the verge of war. Ancient magic is stirring as the gods begin to choose sides.
In the deserted land of Enlil, the gods are awakening as the Ancients and Man move closer to battle. All of Corinth trembles, the effects of the impending chaos reaching all the way to the land of the dead. Even the heavens herald the Darkness’ approach as the stars turn away.
Back in Alocar, darkness spreads as a familiar foe plots for the throne. An ancient evil is loose upon the land and time is running out.